Deep Rock Galactic: the Board Game
Stephen Cappello Stephen Cappello

Deep Rock Galactic: the Board Game

This week, the panel digs into our latest cooperative campaign board game, the analog version of the hit PC game - Deep Rock Galactic: the Board Game! Designed by Ole Steinnis, Deep Rock: Galactic was published by MOOD Publishing after a successful Kickstarter in 2022.

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Adventure Tactics: Domianne’s Tower
Stephen Cappello Stephen Cappello

Adventure Tactics: Domianne’s Tower

This week, the panel delves into the intricacies of the cooperative tactical combat scenario game - Adventure Tactics: Domianne's Tower! Nicolas Yu designed this 2021 offering from Leimian Games.

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Adventurers: the Temple of Chac
Stephen Cappello Stephen Cappello

Adventurers: the Temple of Chac

This week, the panel sets off for adventure! Join us as we delve into the ancient ruins of the Adventurers: the Temple of Chac, a 2009 offering from Alderac Entertainment Group (AEG), designed by Guillaume Blossier and Frédéric Henry.

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the Downfall of Pompeii
Stephen Cappello Stephen Cappello

the Downfall of Pompeii

Join the panel this week as they race to the city gates to talk about the Downfall of Pompeii!

The Downfall of Pompeii, designed by Klaus-Jürgen Wrede, was first published by Amigo and Mayfair in 2004.

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Photosynthesis
Stephen Cappello Stephen Cappello

Photosynthesis

Join the panel this week as they branch out into a game of Photosynthesis!

Photosynthesis, designed by Hjalmar Hach, was first published by Blue Orange Games in 2017. It was nominated for several 2017 Board Game Geek Awards, including Most Innovative and Best Family Game. Photosynthesis won several awards, including the 2017 Board Game Geek Golden Geek Award for Best Artwork and Presentation, the 2018 Mensa Selects Award, and the 2018 UK Games Expo People’s Choice Award.

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Buffy the Vampire Slayer: the Game (2000)
Stephen Cappello Stephen Cappello

Buffy the Vampire Slayer: the Game (2000)

Previously, on Games to the Cellar... We played a game of Buffy the Vampire Slayer: the Game! The good one from Milton Bradley!

Buffy the Vampire Slayer: The Game (2000), designed by Rob Daviau, Bill Sabram, and Craig van Ness, was published by Milton Bradley in 2000.

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Sentinels of the Multiverse
Stephen Cappello Stephen Cappello

Sentinels of the Multiverse

Join us this week, as the panel answers the call to discuss Sentinels of the Multiverse!

Sentinels of the Multiverse, designed by Christopher Badell, Paul Bender, and Adam Rebottaro, was first published by Greater than Games in 2011. Sentinels was nominated for a Golden Geek Award in 2012 for Best Card Game.

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Power Grid
Stephen Cappello Stephen Cappello

Power Grid

Join us this week as the panel powers up a game of Power Grid!

Power Grid, also known as Funkenschlag, was designed by Friedemann Friese and was first published in the US by Rio Grande Games in 2004.

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Wings for the Baron, Part II
Stephen Cappello Stephen Cappello

Wings for the Baron, Part II

This week we revisit the panel favorite, Wings for the Baron, to explore the Standard Game mode of play.

Wings for the Baron, designed by Dave Townsend, was first published by Victory Point Games in 2015.

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Nexus Ops
Stephen Cappello Stephen Cappello

Nexus Ops

Join us this week in a monolithic battle for supremacy in the Avalon Hill Classic, Nexus Ops!

Nexus Ops, designed by Charlie Catino & Steven Kimball, was first published by Avalon Hill in 2005. In 2006 it was nominated for a Golden Geek Award for Best Wargame.

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Ingenious
Stephen Cappello Stephen Cappello

Ingenious

Join us as we put on our thinking caps and take on the Reiner Knizia classic, Ingenious.

Ingenious, designed by Reiner Knizia, was first published by KOSMOS and Fantasy Flight Games in 2004. Ingenious was nominated for the Spiel des Jahres in 2004 and won a Golden Geek Award for Best Family Game in 2006.

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Heroscape
Stephen Cappello Stephen Cappello

Heroscape

Join us this week, as we battle our way through Heroscape!

Heroscape, designed by Stephen Baker, Rob Daviau & Craig Van Ness, was first published by Hasbro in 2004.

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Marrakech
Stephen Cappello Stephen Cappello

Marrakech

This week, the panel lays it all out on Spiel des Jahres nominee, Marrakech.

Marrakech, designed by Dominique Ehrhard, was published by Fundex in 2007.

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Dinosaur Table Battles
Stephen Cappello Stephen Cappello

Dinosaur Table Battles

The panel plays and discusses Dinosaur Table Battles, designed by Amabel Holland and illustrated by Wil Alambre, which was first published by Hollandspiel in 2020.

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Illimat
Stephen Cappello Stephen Cappello

Illimat

The panel discusses the very unique card game, Illimat.

Illimat, designed by Keith Baker and Jennifer Ellis, was first published by Twogether Studios and Wyrmwood Gaming in 2017.

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Wings of Glory
Stephen Cappello Stephen Cappello

Wings of Glory

The panel engages with the classic aero-table combat game, Wings of Glory.

Designed by Andrea Angiolino and Pier Giorgio Paglia, it was first published as Wings of War in 2004 by Fantasy Flight Games & Nexus Games. Wings of War was rebooted as Wings of Glory in 2012 by Ares Games.

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Thunder Alley
Stephen Cappello Stephen Cappello

Thunder Alley

The panel discusses Thunder Alley, a unique, card-driven NASCAR themed Racing Game.

Thunder Alley was designed by Jeff and Carla Horger, and was first published by GMT Games in 2014.

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Wings for the Baron
Stephen Cappello Stephen Cappello

Wings for the Baron

The panel discusses a group favorite, Wings for the Baron, the most underrated game of 2015.

Wings for the Baron was designed by Dave Townsend, who originally designed and self-published in 2007. The version we played, Wings for the Baron (Second Edition), was developed and published by Victory Point Games in 2015.

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Acquire
Stephen Cappello Stephen Cappello

Acquire

The panel plays and discusses 1979 Spiel des Jahres Nominee, Acquire, designed by Sid Sackson and published by 3M Games.

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